//
//  Network.h
//  CNetwork: Local player
//
//  Created by Enric Vergara on 20.10.12. 
//  Copyright OWLAB 2010. All rights reserved.

#import <UIKit/UIKit.h>
#import <GameKit/GameKit.h>

@class CNetworkPlayer;

@interface CNetwork : UIViewController<GKPeerPickerControllerDelegate,GKSessionDelegate>
{
	GKSession       *m_Session;
    CNetworkPlayer  *m_pPlayer;
}

-(void)     connectClicked;
-(void)     sendData:(int) number;
-(void)     setPlayer:(CNetworkPlayer*) player;

@property (retain) GKSession *m_Session;

@end

